Guild Wars is an award-winning online role-playing game with over 7 million units sold. Developed by ArenaNet, published by NCSOFT. Released 28 April 2005.
Areas of Experience
- Community strategy
- Community management
- Content marketing strategy
- Social media strategy
- Social media management
- Project management
- Event planning and management
- Policy development
Selected Projects
- War in Kryta: Content Marketing and Social Media Campaign – content marketing strategy, social media strategy
- Guild Wars Facebook Page – content strategy, social media strategy, launch, community management
- Guild Wars Twitter – content strategy, social media strategy, launch, community engagement
- ArenaNet Annual Holiday Card Project (2008 – 2014) – project management
Awards
- Massively 2010 Player’s Choice Awards: Best Massively Multi-Player Online Game Community of the Decade, Guild Wars
- Game Developers Choice Online Awards 2010: Nomination, Best Community Relations, Guild Wars
Interviews
- Massively: “Guild Wars Community Manager Talks War in Kryta” by Rubi Bayer (April 2010)
- Massively: “Massively’s Interview with Guild Wars CM Regina Buenaobra” by Lesley Smith (April 2009)